649 Royalty-Free Audio Tracks for "Turned On"

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01:27
This is the sound of an slightly old and noisy ceiling fan being switched on, run for a bit, and then turned off. It has been recorded on my cheap android phone in an empty room in mumbai, india. There is some room tone hiss as well mixed in. You can loop the middle part to extend as the drone / rumble is quite steady. Feel free to use as and where you wish.
Author: Seventhsamurai
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00:11
A collection of sounds of a magazine flipping through its pages and a heavy book slamming shut. Recorded using a blue yeti microphone at 16-bit 44100hz in audacity. Used audacity's noise removal filter to to remove background noise. For this file, i isolated the samples i liked and left a small gap of silence between them for separation later. Attribution appreciated but not required.
Author: Zott
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03:01
Sound of balinese chimes recorded with tascam dr-60 d mkii linear recorder and pair of akg p120 electret condenser microphones on a stagg smc3 3m xlr cable. Knobs of sensitivity were turned in position of highest sensitivity. Microphones were configured as stereo pair and placed face to face in front of each other in distance of 75cm. Microphones placed on stands. Chimes was held in the hand between mics along the way of sight of them, with smallest bell on the side of right microphone. Recorded afternoon in a bedroom with closed door and windows in a house next to high street. Recorded in 96khz and 24bit. Trimmed and normalized in flstudio edison. Normalization made sample 32bit.
Author: Laffik
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01:34
4ch-surround, close range field recording of the street outside a friend's house during new year's eve. It has just turned 12, people all around are shooting off fireworks, including my 12 year old daughter and her pals, whom you can hear on this recording. About a minute into the recording, a rocket is shot off in the near field. Recorded on jan 1st, 2014 at 12:00 am with a zoom h2. These are the rear channels, mics set to 120° dispersion.
Author: Blaukreuz
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01:34
4ch-surround, close range field recording of the street outside a friend's house during new year's eve. It has just turned 12, people all around are shooting off fireworks, including my 12 year old daughter and her pals, whom you can hear on this recording. About a minute into the recording, a rocket is shot off in the near field. Recorded on jan 1st, 2014 at 12:00 am with a zoom h2. These are the front channels, mics set to 90° dispersion.
Author: Blaukreuz
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00:46
Cell phone vibrating on a hard surface, recorded from within. I put a htc wildfire smartphone on top of a turned-over plastic ikea bin and a zoom h2 under it. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:21
Open and close old wooden drawer recorded with sony pcm d100. If you want to support me, you are welcome to have a look here: https://richardatmo. Bandcamp. Com/. You can play albums there and also buy single sounds from me for small money. It's a way to support me. Or just have fun and chill with nature sounds. Have a nice day.
Author: Garuda
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00:16
A sound effect of me riding my bicycle. First i kicked up the stand and started riding; and then i pulled the breaks, almost wrecked, and put the stand back down after stopping. Thanks for listening, and be sure to follow me for more sound effects to come!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
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01:09
A dell dimension l600r being booted up and turned off. This will work nicely for those needing genuine sounds from an old computer. The mic was placed directly inside the computer's chassis with the side door closed. No noise-removal has been applied on this recording. Most of the sound in this recording comes from the maxtor hard drive, as well as the 3. 5 floppy drive, cpu fan, and psu fan. Also includes a post beep.
Author: Korndeftones
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00:31
Made back in 2005 for a slasher rap beat on fl4 or 5. . Used strings and a dark pad, also a slap bass. I was really into bone thugs n harmony back then, so i really wanted to take the gangsta feel to a whole different level. . It just turned into a slasher thriller horror type beat. . Ofcourse i took the beat off bc i wanted to share only the score. . If used on anything , i would like to watch or listen. If making for a scene, maybe i can extend it for you , hit me up.
Author: Memz
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00:01
A low frequency hum that will work on pc speakers (at least it does on my pc). . - i made this sound because i needed a deep hum for a composition, but as it turned out my pc speakers cut off low frequencies. A quick googling taught me that this is common for many pc's, but also that there might be ways around it in terms of designing waves that the speakers can produce. And so, after playing around with audacity abit, i came up with this low frequency hum that works well for my purpose at least. - i hope it might help others with similar issues.
Author: Rasmuspnielsen
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00:15
ElectricShockingKrautRockingMinimalMachine by Marco Kalnenek. Marco Kalnenek [*1969] is a musician from Heerlen, the Netherlands. Kalnenek started playing the piano at age 9. His first band Foolish Behaviour was formed around 1982, when he started jamming and recording tapes with assorted friends. Hundreds of hours of music and other noises were recorded in the 12 years that followed. A few cassettes and cd-r’s were privately released and various tracks turned up on compilations, most notably on Comfort Stand Recordings and blocSonic. In the meantime Kalnenek started his own label, WM Recordings, in 2004. After years of relative inactivity Marco Kalnenek’s first official EP “If Not For” finally appeared in May 2013.
Author: Marco Kalnenek
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00:04
Improv by Marco Kalnenek. Marco Kalnenek [*1969] is a musician from Heerlen, the Netherlands. Kalnenek started playing the piano at age 9. His first band Foolish Behaviour was formed around 1982, when he started jamming and recording tapes with assorted friends. Hundreds of hours of music and other noises were recorded in the 12 years that followed. A few cassettes and cd-r’s were privately released and various tracks turned up on compilations, most notably on Comfort Stand Recordings and blocSonic. In the meantime Kalnenek started his own label, WM Recordings, in 2004. After years of relative inactivity Marco Kalnenek’s first official EP “If Not For” finally appeared in May 2013.
Author: Marco Kalnenek
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00:05
Minimalism-ism by Marco Kalnenek. Marco Kalnenek [*1969] is a musician from Heerlen, the Netherlands. Kalnenek started playing the piano at age 9. His first band Foolish Behaviour was formed around 1982, when he started jamming and recording tapes with assorted friends. Hundreds of hours of music and other noises were recorded in the 12 years that followed. A few cassettes and cd-r’s were privately released and various tracks turned up on compilations, most notably on Comfort Stand Recordings and blocSonic. In the meantime Kalnenek started his own label, WM Recordings, in 2004. After years of relative inactivity Marco Kalnenek’s first official EP “If Not For” finally appeared in May 2013.
Author: Marco Kalnenek
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06:00
Http://i. Imgur. Com/2vmzp1i. Jpg. Recorded on the east side of south wabash avenue close to the intersection of wabash and east harrison street, in the south loop area of chicago, on 7/20/2013. After recording trains crossing the adjacent tracks i turned the microphones southwest towards the intersection of harrison and wabash. Traffic was heavy and drivers were frequently blowing their horns at each other. A couple of vehicles playing loud music stop at the light. Time of recording was 5:57pm. Weather was warm, in the 80s. Recording details: 2 audio technica at4022s in rycote windshields > sound devices 302 mixer > tascam dr-40 recorder.
Author: Thaighaudio
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00:13
In this recording you can hear book pages being turned manually at a slow but stable rhythm, at the library la fraternitat in la barceloneta. You can hear the page sliding agains other pages, creating a sound that almost reminds us of a knife; and the noise of the page being laid down. At some point there is also the sound of fingers rubbing on the page. Recorded with a zoom h4n pro by kalina and irene, students at esmuc in the framework of the etno3 class.
Author: Etnoesmuc
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00:39
Here is the sound of a 50-caliber barrett rifle being fired. You'll first hear the sound of the bolt being pulled back. Really cool sound if you can listen on some nice big speakers. Recorded with my handy zoom h4n using a rode ntg-2 shotgun microphone. I was standing about 20 feet from the rifle, and i still have the input gain turned way down to about 30, just to make sure the circuitry was not overloaded. Also, since this was in a big, wide-open field, you get a nice echo.
Author: Kvgarlic
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07:16
The sound of southampton water at around 5am on a bank holiday monday (national holiday). The microphone was placed right at the shoreline where the water meets the land. There are distant boats/ships, the oil refinery and a few sea birds. There was no wind at all when i first turned up, so i could use the microphone without any wind protection at all. Mixpre3, rode svmx, 17hz hp.
Author: Richwise
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00:01
[page_turn_03. Wav]. Turning a page in a pewdiepie magazine. The only magazine i had that sounded "rough". This sound can for example be used in games, for example when the player is watching an npc reading a book - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:01
[page_turn_02. Wav]. Turning a page in a pewdiepie magazine. The only magazine i had that sounded "rough". This sound can for example be used in games, for example when the player is watching an npc reading a book - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:01
[page_turn_05. Wav]. Turning a page in a pewdiepie magazine. The only magazine i had that sounded "rough". This sound can for example be used in games, for example when the player is watching an npc reading a book - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[page_turn_04. Wav]. Turning a page in a pewdiepie magazine. The only magazine i had that sounded "rough". This sound can for example be used in games, for example when the player is watching an npc reading a book - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[page_turn_01. Wav]. Turning a page in a pewdiepie magazine. The only magazine i had that sounded "rough". This sound can for example be used in games, for example when the player is watching an npc reading a book - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:08
The supernatural sound of a group of kids being sucked into a nonexistant classroom (for a production of sideways stories from wayside school). Sounds like a power-down sound. Lots of bass. Created from these sounds:http://www. Freesound. Org/people/timbre/sounds/109213/http://www. Freesound. Org/people/stewdio2003/sounds/238367/http://www. Freesound. Org/people/bareform/sounds/237558/. Edit: i see a lot of people are enjoying this sound! if you'd like to donate a dollar or two towards my personal starving artist fund here is a donation link: https://www. Paypal. Me/baharv89.
Author: Bevibeldesign
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00:22
Faucet in a metal sink turned on and off. Hands are run through the water to simulate hand washing. Recorded in a tokyo apartment with a coincidental mic pair placed at a 90 degree angles it's basically a raw recording, but i ran an ssl hpf with the cutoff set at about 28 hz to take out the rumble of the train passing by. . . Since the apartment was near the station, the train sound was unavoidable. But if this is used in a larger mix, it probably won't be noticeable.
Author: Markystar
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02:22
An early spring bird-recording trip turned into a surprise, steady rain. (*actually, it should not have been a surprise, i just was too lazy to check the weather before i went out exploring nature!). I set up my zoom h4n recorder partially under a picnic table and recorded this wonderful, peaceful light rain falling in a small field of very large white pines, which were growing on a penninsula of a small lake. Every now and then you will hear a bird singing out. Again, recorded using my handy zoom h4n recorder with the built-in stereo microphones. Enjoy. Kevin.
Author: Kvgarlic
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00:12
Here are the sounds i recorded:- the "loose parts" sounds were a slightly unscrewed valve on a trumpet. - the hydraulic leg-lifting noise was a hatch door opening on a van. - the metal foot hitting the ground was me banging on a metal garage door. - the humming engine noise (it's quiet) was a roll of duct tape spun on a wooden board. - the various other clanks and pops were the same trumpet noises, just edited a bunch. One day while playing the mobile game crossy road, i my sound being used for one of the characters. If you end up using my sound, let me know! i'd love to know what kind of things it's being used in. This is called "three-legged robot walker with loose parts" because it was a foley assignment for my sound design course years ago. This was one of the obscure things the professor gave the class that we had to interoperate and create using only our own recorded/edited foley effects. The class voted on the best one, and mine turned out to be the winner.
Author: Agmoneytrigga
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00:06
The recordings found in this foley pack are all original recordings made by myself and they are intended for free public use to help content creators with their commercial or non-commercial projects. They are not intended for redistribution and misappropriation with monetary gain in mind. Microphones used:- rode m5 stereo pair. Processing applied:- minimal low-freq. Filtering- denoising where necessary. These recordings were made with the best of intentions and with the limited resources so do not expect professional studio recorded foley. Thank you and enjoy!.
Author: Joao Janz
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03:01
A pair of owls stationed themselves outside my half-basement bedroom window in colorado early this morning around 12am. Unfortunately i only had my phone to capture them with, but it still turned out alright, save for the periodic vox-like breaks when silencing background noise. The hoot is obvious as to the source, but i'm unsure about the screech/cry that occurs with equal frequency. Is it the response of a mate? or just the yip of a curious neighbor dog?. Recorded with the stock application on my lg g3 phone and encoded to mp3 using the "video to mp3" app.
Author: Depwl
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03:34
Synthwave, a lubed wobble dance. I took synthwave vibe loop from sss_samples and added some afro percussion, strings and wobble bass and turned this 80's disco flashback into a slightly more jiggy and definitely lubed up and wobblized. . Or so claims i. . . What say you?. Samples used on this track:. Sss samples : freesound. Org/people/sss_samples/sounds/386941/#. Franco "ferryterry" q. : https://www. Looperman. Com/users/profile/747210. Eendee : https://www. Looperman. Com/users/profile/173301. Buffalo nugaluss : https://www. Looperman. Com/users/profile/1048767. Arranged, recorded and mastered at pahlavi sound studios in los angeles, ca, usa 11/2018.
Author: Mahanmahan
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00:03
Bank vault combination lock sound - refers to a sound effect of a bank vault's combination lock being opened or closed. This sound effect can be used in various multimedia projects to create a sense of security, protection, or access. The sound is typically mechanical and metal-based, with the distinct sound of the dial turning and the lock being unlocked or locked. The tag includes keywords such as bank, vault, safe, security, mechanical, dial, and sound effect, among others, to help users find the right sound effect for their project.
Author: Pixeliota
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00:11
This sound has been recorded with the h4n pro. You can use this sound in your project regardless if it is commercial or non-commercial but it would be awesome if you could tag my instagram account somewhere in the description:https://www. Instagram. Com/florianreichelt/. Leave a comment and tell me for which project you used it!! :)by the way - have you guys already checked out my latest travel video about norway?if not you should definitely watch it: https://youtu. Be/aq9scr9cvwwthe norwegian nature is more than fantastic!. Stock footage isn't dead! make 2000$/month via blackbox!register now: http://bit. Ly/stockblackbox.
Author: Florianreichelt
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04:24
Hello and welcome!. Before creating my game, i've created music. Unfortunately, it turned out that the created music does not match the atmosphere of the game i'm working on in any way. :)if you think that the soundtracks might be useful to you, please use it!. Music is under creative commons 0 license, but i would really appreciate it if you could mention me or my current project (even better!). /////////////////////////////////////////////////////////////////. I am 1 dev working on the game called neither day nor night. Check it out! if you like what you see then please wishlist the game on steam: https://store. Steampowered. Com/app/1167380/neither_day_nor_night. An example of how you might give credit is by putting something like this in the description/credits of your work:"x soundtrack" by carnotaurus team. (and preferably a link to the steam or twitter if possible!). Enjoy, and have a good day. Twitter: https://twitter. Com/carnotaurusteaminstagram: https://www. Instagram. Com/carnotaurusteamyoutube: https://www. Youtube. Com/channel/uc-b4_-y7p1urnbh-1zekj9wreddit: https://www. Reddit. Com/r/neitherdaynornightfacebook: https://www. Facebook. Com/carnotaurus. Team. #neitherdaynornight #ndnn #gamedev #indiedev #indiegame #gamemakerstudio2 #adventure #platformer #action #puzzle #games #gaming.
Author: Carnotaurusteam
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02:07
This is a sound of a mercedes benz 709d mini bus driving on a really hard icy road. It was a rattly old bus, everything squeaked and rumbled on it. I videoed this journey with my canon powershot a460 digital camera, i simply took the sound from the video. It's a good sound, it turned out well thanks to the winter weather, and the rough icy road. Please note, anybody is free to use this sound, you don't have to credit me, but it would be fun to hear how you use my sound if possible. :) here is the link to the type of licence i use. Http://creativecommons. Org/publicdomain/zero/1. 0/.
Author: Syphon
00:00
03:48
A heartbeat sound i made, complete with some gurgling, blood-rushing sounds. Just uploaded a version without the gurgling, in case you prefer the way that sounds. To make this, i took a kick-drum sample and a snare-drum sample, and made a loop of kick-snare, kick-snare, kick-snare, over and over. After that, i eq'd out the more drum-like parts of each sample, added reverb to dull it, a chorus plugin and some compression to remove some of the drums' attack. . . Basically processed the hell out of them. To get the blood gurgling sound, i filled a water-bottle almost all the way full and turned it sideways, so i had a massive air-bubble floating around. I then tilted the bottle back and forth in front of my blue yeti usb condenser mic, so you could hear the air-bubble swishing. I had to be pretty gentle, because if you rock the horizontal bottle too much, the bubble moves too fast and makes a fake-sounding "gloomp. ". When i was happy with it, i mixed the heartbeat sound and the gurgling sounds so they'd work well together. Both the sounds were in mono, so i used a free plugin called wok ms-t on both of them to create a fake hard-panned stereo effect. I wanted it to sound like you'd been running, and were hearing the heartbeat in your ears. I think it turned out pretty cool. .
Author: Niedec
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00:08
This is the original 8-second drum loop that i ran through akaizer for my "sci-fi ambient drone" upload. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. I took a quick 8-second drum loop from my teenage engineering po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. This program is based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise. As you can hear from my other uploads, the results are so different it's almost unrecognizable. Definitely worth trying yourself!.
Author: Niedec
00:00
02:38
This is the unprocessed version of my "sci-fi ambient drone" upload. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. I took a quick 8-second drum loop from my teenage engineering po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. This program is based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Enjoy :).
Author: Niedec
00:00
00:25
We recorded this sound while our trip through japan. You can watch the travel video about tokyo here: https://youtu. Be/qcgmpwx4dxqyou can use this sound in your project regardless if it is commercial or non-commercial but it would be awesome if you could tag my instagram account somewhere in the description:https://www. Instagram. Com/florianreichelt/all sound effects have been recorded with the h4n pro: https://amzn. To/2pacyyrleave a comment and tell me for which project you used it!! :)by the way - have you guys already checked out my latest travel video about japan?if not you should definitely watch it: https://youtu. Be/qcgmpwx4dxq. The city, the people and the overall culture are absolutely outstanding and they inspire you to travel as well. Stock footage isn't dead! make 2000$/month via blackbox!register now: http://bit. Ly/stockblackbox.
Author: Florianreichelt
00:00
75:42
Hi. This soundfile was recorded on 03. 06. 2017 in szczecin, nw poland (gumience district to be precise). The time of this recording is from around 3 a. M. (when the sun was allready rising) till around 7:30 a. M. What's funny about that, is that i turned my recorder on and layed it on the windowsill (display up) on altitude around 5 meters (first floor), (the recorder is facing ne direction) because the birds were allready going crazy!, and after some time i felt asleep, and the recorder was left on. There are many many kinds of birds around, cause there is a big cementery near by, with lots of trees, and some wild fruit orchard too. I had this one moment, when the birds were so active, that let's say they spinned it me around, and worked me up to a beautifull spiritual moment with their sounds, and then i felt asleep. Later through the recording you can hear me snoring, you can hear my alarm clock going on (and that haven't woken me up too;). The bass resonance of cars passing by makes this recording a bit heavy in some places, and the wind made it's mark too, but that shoudn't be a big of an issue here. As i listen to it now, so much things happened while i was asleep. . . [ 3:30 a. M. !: some people are singing and speaking, and you can clearly hear one of them saying: "kurwa, grubo", which means - "f**k, heavy". Later on, the neighbours weren't sloppy too;). Hearing such recordings doesn't give you the liminous feeling of the place where it was recorded. You only get audio here, not the vision, the light, the brightness, the movement, the actions, and the space, the physical elements, only the best can imagine (so if you don't have such an imagination, pm me and i can send you a photo of the place where all this took place). Anyway, i hope that the birds will keep rockin' their solos, and the bees will keep visiting all the flowers around forever! (who knows, i might become one of them sometime;). Thanks and have a good listening session. Szymon.
Author: Twiciasty
00:00
00:27
This was recorded by holding a small pcm recorder (zoom h1n) very close to an ipod 4th generation. The ipod was turned on and its hard drive tried to start up. You can hear the spin up of the motor and the hard drive head clicking back and forth. The hard drive fails to power up completely and eventually shuts down again. A 350 hz high pass filter was applied, in addition to audacity noise reduction, to get this clean motor noise from the original recording. The stereo file was then mixed to mono because the mic was slightly off center from the ipod, and the stereo provides no benefit. The hard drive in this ipod is a 1. 8" 40 gb toshiba hard drive, the ipod model is a1059. The microphone was held just 3 cm (1. 2 in) from the ipod. Recording settings were stereo 44. 1 khz at 16 bit (wav format). The file is the same except it's mono.
Author: Conath
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00:02
The "annoying" speed chime, turned world famous drift hero by initial d; as it was intended to be heard by the toyota motor corporation. A common issue with these chimes is that the second impact is muted by the impact rod, this was mitigated in this file by holding the chime with a specific side up. This is marked by the second bell properly ringing out after the second impact. This rendition is a pre-timed, loopable, clean version of the chime, recorded from a real imported 86640-12070 "king kong" (kin-kon) chime. Sound created by attaching a power supply set to 12v ~0. 35a in an amateur studio. Like many of my files, these are completely free to use without even giving credit! :) my only request is you tell me where you use them!. These are also called 「速度警告チャイム」(sokudokeikoku chaimu) meaning "speed warning chime" and colloquially 「キンコンチャイム」 (kinkon chaimu) literally derived from the "kin-kon" sound it makes. Dream on‼.
Author: Drooler
00:00
11:01
Street noises recorded while walking through the most touristy area of montmartre, in paris, france. Streets visited include rue des saules, rue norvins, rue du mont cenis, rue du chevalier de la barre, rue du cardinal guibert, rue azais, rue saint eleuthere, in that order. Highlights include:. 00:00-00:30-> walking south along the relatively quiet saules ("willow") street in montmartre; footsteps and squeaking boots. 00:42-01:02-> street-cleaning truck passing on the same street. 01:02-01:30-> piano playing inside a restaurant on norvins street. 01:30-01:36-> rock music in some other shop. 01:44-01:46-> kids running past. 01:56-01:58-> barely audible music somewhere, under heavy crowd sounds. 01:56-02:59-> crowd noises, clinking silverware and plates in the restuarants i'm passing, increasingly heavy crowd. 03:00-03:21-> passing van, followed by another bus. 03:21-04:06-> ill-behaved young males ruining my take with strange ape-like cries. 04:06-04:17-> i think this was a passing taxi. 04:20-05:08-> someone playing a steel drum on the ground in mont cenis street. 04:43-------> someone closing a gate, i think. 05:16-05:18-> american tourist exclaiming at close range in chevalier de la barre street. 05:53-06:18-> street portrait artists talking and joking with each other. 06:30-07:25-> someone playing the harp on cardinal guibert street next to the basilica, partially drowned out by a passing car. 07:25-08:23-> someone singing on the steps in front of sacré-coeur. He had a powerful but distorted amplifier--the bad sound quality was like that in real life. I turned around in front of the basilica on this dead-end street and that's why the music switches sides. 08:23-08:40-> yes, that's a chainsaw. The city was trimming some large trees. 09:33-09:47-> more chainsaw noise as i walked past the workers on azais street. 10:00-11:00-> increasing crowd noise as i walk back north to the busiest part of montmartre along saint eleuthere street. Recorded with a hand-held h4n at 96 khz / 24-bits, stereo, compressed into 160 kbps / 44. 1 khz / 16 bits mp3. Recording date march 16, 2012, in the early afternoon.
Author: Mxsmanic
00:00
03:04
Damaged smartphone screen protector being broken and crushed in bare hands (should've used gloves. . . ). Recorded with behringer b-1 microphone into focusrite scarlett 2i2 3rd gen. Into audacity on arch linux at 192 khz/24 bit. The recording was not processed or edited in any way to retain maximum flexibility to sound artists who will use this as an element. This can be useful as a sound effect for freezing or burning or deep-frying or even rain (when slowed down). Thanks to extremely wide frequency range the recording can be cleanly slowed down up to 25% speed. There's clean frequency content up to 80 khz in the recording. In a few places the mic gain was too much and a pop is clipped, but could still be useful for sound of braking or snapping something (bone?). No denoising was applied - perform your own if needed, though the sounds are mostly free of background hum (a bit of pc noise can be heard in the first minute before i turned down the gain).
Author: Unfa
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12:25
Zoom h4n - onboard microphones. This recording was captured in the city of orange in orange county, california. This is located just below los angeles and less than a mile from disneyland in anaheim. This is an extremely clean recording of a sudden cloudburst that turned in to a torrential downpour on december 28, 2020. The peaks are all very close to 0db. I opened the sliding glass door to our balcony and placed my zoom h4n as close as possible to the rain without destroying the recorder. What resulted is an amazingly layered rain track. This is because rain can be heard striking multiple surfaces such as a tree, a metal table, the cement balcony, etc. . . There is not much thunder (that's rare in this area) but if you need a few dramatic thunder claps they can be found at the following times one the file is downloaded. Note: that the rain decreases in intensity near the end. 8:09 - 9:37 - 10:31 - 11:20. - christopher.
Author: Courter
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00:21
Featured in the game 'noclip vr'!! thank you so so much, reality games online!. This is heavily inspired by the urban myth and/or creepypasta called the backrooms, which have a very distinct atmosphere to them. This is my interpretation. However, this isn't exclusively for backrooms-related stuff! so by all means, if you're simply in need of some interior ambience of any sort, that's also why i made this for you. No advanced processing was used to achieve this sound. I recorded an electrical box in my garage for the buzzing. For the 2nd layer, i turned on some fans in my room, and made a long mono recording of the white-noise. I then split the recording in half, and used each half for the left and right channel, giving it a stereo sound. I then spent an hour leveling all of it because i'm a perfectionist. Yay. Hardware & software used:-audacity-zoom h4n pro (buzzing)-rode nt1 (fan-noise).
Author: Resaural
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01:07
I was just going through my sounds, when i decided "hey. . . I'm gonna release this. " so here you all go! i'm really proud of how this turned out. This, as you can tell, is a deep eerie ambience loop. It can be used for anything you want. I like to leave things up to the imagination of the audience. How it was made:. Software used:-fl studio 20-harmor-harmless-fruity parametric eq 2-valhallaroom. So basically what i did was get a low pitch sawtooth waveform, put it through some effects like harmonization, a low pass filter with high resonance, a phaser, and a load of distortion. The main synth is made with harmor. (yes, this is all one synth. It just has a lot of dynamics. ) i then processed it with some eqing. What made this sound what it is would be the reverb. I put 2 layers of valhallaroom on the synth. One has a very short decay time, and gives it texture. The other gives it the atmosphere. To add some more depth, for the final touch, i layered a sub-bass underneath it. Which is just a low sine-wave with reverb on it, which i used harmless to make. I hope you enjoy this!.
Author: Resaural
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01:08
This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
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00:03
Studio technologies - stereo simulator (generation ii). Https://studio-tech. Com/products/generation-ii-stereo-simulator/. The generation ii stereo simulator from studio technologies creates a convincing stereo imagefrom a mono audio source. The fully mono-compatible signal simulates space withoutreverberation by using random, non-recursive filter techniques. The mode switch (found on the hardware unit) controls the overall sound of the generation ii. In the music position, the full audio bandwidth of the input signal is simulated. This mode isappropriate for audio material with little or no voice-only content. In the music & voice position, the input signal is sent through a band-reject filter prior togetting sent to the simulator circuits. This creates stereo simulation over the low and highfrequency range, while limiting simulation in the voice band. This mode is appropriate for audiomaterial that contains voice-only content, such as a film track or television show. The stereo intensity control determines the amount of stereo simulation that is produced. Inthe fully counterclockwise position (ir files “0” – included for process comparison), no simulatedstereo is produced. The mono input signal is sent equally to the left and right outputs. As thecontrol is turned clockwise (ir files “1 – 6”), the amount of stereo simulation increases.
Author: Kenmix
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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